Jo Null j0 · they/it
j0 created branch rapier_integration in j0/dig 2024-05-09 11:28:18 -04:00
j0 pushed to rapier_integration at j0/dig 2024-05-09 11:28:18 -04:00
ebe84dae2d Initial integration + world/grid pos refactor
j0 pushed to main at j0/dig 2024-05-08 09:27:03 -04:00
96dd1d5cc1 Change tiles from 8x to 16x
j0 pushed to main at j0/dig 2024-05-06 14:08:48 -04:00
cc3a6ef116 Added breaking and placing blocks (and more tiles)
j0 pushed to main at j0/dig 2024-05-06 07:11:12 -04:00
e155a68d18 Add cursor and swap to using tilesets
j0 pushed to main at j0/.profile 2024-05-05 06:44:47 -04:00
dcc5c911f6 Update README.md
j0 created repository j0/.profile 2024-05-05 06:43:41 -04:00
j0 pushed to main at j0/dig 2024-05-01 16:56:40 -04:00
4f858f8465 Primitive jumping
j0 pushed to main at j0/dig 2024-05-01 16:23:42 -04:00
3009a693fa Move camera out to file
j0 pushed to main at j0/dig 2024-05-01 16:21:33 -04:00
9efe3be501 Move camera out to file
j0 pushed to main at j0/dig 2024-04-29 06:03:01 -04:00
bfba5cfd70 Basic movement and physics
j0 pushed to main at j0/dig 2024-04-29 04:31:50 -04:00
dcccaa4da9 Camera follows player
89590adb7e add player
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j0 pushed to main at j0/dig 2024-04-28 18:23:30 -04:00
bea6ab0343 Add grid component to tilebundle, put tiles on gridspace instead of screenspace
j0 pushed to main at j0/dig 2024-04-28 17:44:01 -04:00
3c44107ca9 Move camera into module, cleanup
j0 pushed to main at j0/dig 2024-04-28 17:08:57 -04:00
802c9b426f Remove tutorial boilerplate
j0 pushed to main at j0/dig 2024-04-28 17:02:44 -04:00
e2a960e3f2 Render at a higher scale, with NN scaling filter
j0 pushed to main at j0/dig 2024-04-28 11:21:50 -04:00
eca076bef9 Draw a grid of tiles
j0 pushed to main at j0/dig 2024-04-28 10:51:25 -04:00
13621a498f Drew a tile
j0 pushed to main at j0/dig 2024-04-28 10:25:25 -04:00
2feb6b5d5c Bevy example
j0 created branch main in j0/dig 2024-04-28 10:25:25 -04:00